Google announced Stadia, a new cloud-based gaming platform, at its GDC 2019 keynote Tuesday morning. It’s a major move for Google into the video game business, which is increasingly building toward streaming as a solution. Stadia is not a dedicated console or set-top box. The platform will be accessible over the internet on a variety of platforms: browsers, computers, TVs, and mobile devices. In an onstage demonstration of Stadia, Google showed someone playing a game on a Chromebook, then playing it on a phone, then immediately playing it on PC, picking up where the game left off in real time.
In the midst of GDC 2019, Nintendo held a live streamed a spring showcase for indie titles coming to the Nintendo Switch, which started with Cuphead (coming in April) and ended with a wild mash-up of Crypt of the Necromancer and Legend of Zelda. Blaster Master Zero 2 was made available earlier this week.
The 19th annual Game Developers Choice Awards ceremony was held Wednesday night at the 2019 Game Developers Conference in San Francisco. Sony Santa Monica’s God of War took home the coveted Game of the Year prize. It beat out Red Dead Redemption 2, which received the most nominations this year, as well as Marvel’s Spider Man, Return of the Obra Dinn, and Celeste.
Activision and Tencent are bringing Call of Duty to mobile devices in the West with Call of Duty: Mobile, a free-to-play game that will draw inspiration from the Black Ops and Modern Warfare franchises. Call of Duty: Mobile is being developed by Tencent’s Timi studio for Android and iOS devices. Activision promises competitive multiplayer modes from the Call of Duty franchise, including Search and Destroy and Free-For-All, on series staple maps like Nuketown, Crash, and Hijacked.