Artifact, Valve’s Dota-based card game, has finally received its first balance patch. Players will now be able to level up, earning tickets and card packs as they go along. But more importantly, the patch notes open with a long statement from the developers of Artifact. They explain why there’s a patch in the first place — something many players never expected to see.
It seems that Valve originally intended for Artifact to operate like a normal trading card game (TCG) — cards only get banned or removed in emergency situations. However, the studio has reconsidered after a month of live play.
Fans will get the chance to play the game before its official release and even help influence the development process. Outside of the game’s initial reveal, which was really just an engine teaser from E3 earlier this year, there are almost no details on when the game will be released or what, exactly, it even is. However, in a livestream Wednesday afternoon, developer 343 Industries did give fans a little bit more information on the game, including an early access period where fans can play the game and offer feedback to developers.
Ubisoft has revealed that it is in fact Ezio Auditore, famed assassin from the Assassin’s Creed 2 trilogy, is one of many Assassins Creed characters coming to For Honor for an Animus crossover event. The event lets players customize their existing characters with Assassin’s Creed weapons and cosmetics, as well is bring in characters like Ezio and Connor. You can start playing now through January 10.
Epic Games’ Fortnite is the biggest game on the planet right now, but one of its biggest sources of revenue — the ubiquitous dance “emotes” — are now under legal threat from the pop culture icons that claim to have created them.
Emotes have become a big business in the game industry. Game studios make new ones every day, and Epic sells its Fortnite emotes for anywhere between $5 and $10, contributing substantially to the hundreds of millions in monthly revenue earned by its battle royale mega-hit.