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What the current wave of layoffs means for the games industry – GamesIndustry.biz

The latest round of layoffs in the gaming industry comes as expected for a world returning to normal after the pandemic. As consumers get back to work, their hours for dedicated gaming are diminished, leaving the industry to snuff out superfluous and underperforming titles and, in turn, streamline their catalog and workforce.

Why Call of Duty has lasted 20 years without triggering franchise exhaustion – VentureBeat.com

In an interview with GamesBeat, Activation president Rob Kostich credits a wealth of available stories and the Call of Duty community for the resilience of the franchise. In the last 20 years, Call of Duty has sold 425 million copies, with a whopping $30 billion in lifetime revenue.

Blizzard says it’s building ‘revitalized’ Overwatch esports after OWL season ends – TheVerge.com

Blizzard looks to “revitalize” the esports program for Overwatch’s upcoming 2024 season. League director Sean Miller is looking past the potential loss of franchise owners and is confident that “competitive Overwatch will continue beyond the 2023 season.” Calling All Heroes and World Cup tournaments should appease players until details of the new season are revealed.

Cyberpunk 2077 live-action show announced as game tops 25 million units sold – VG247.com

CD Projekt RED is partnering with Anonymous Content to bring Cyberpunk 2077 to life with a live-action adaptation. This collaboration is revealed on the heels of Cyberpunk’s announcement that Phantom Liberty has sold 25 million copies since its release last week.